![]() In short: not all gamecube games are going to work 1:1. Sadly though, the Wii U does not have said chips, and its graphics processor is a bit different, so any gamecube games that work with Nintendont are emulated and thus you are not going to get 1:1 support until the emulation is worked upon. The reason why the Wii could play gamecube is because it had all the chips of a gamecube onboard, so it wasn't emulating gamecube. ![]() ![]() The Wii U does NOT have all the guts of a gamecube like the Wii did. Sadly however it's a project that will take a lot of time. So sadly, it's not really a step up from emulating on the Wii. It also does not have access to more or less anything Wii U, it only has access to Wii hardware, not the enhanced hardware of the Wii U. ![]() It essentially acts exactly the same as the Wii's homebrew channel. At this current time, the only real "stable" homebrew on the Wii U is the homebrew channel on Wii mode. Hello! I have experience modding the Wii and the Wii U. ![]()
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